Frequency
Frequency
Everything in the world possesses a Frequency.
Frequency represents an entity's relationship with reality. Objects and living beings that have never been affected by Requiem exist in a natural, stable state. Requiem disrupts this state and causes the affected subject's Frequency to become increasingly disconnected from reality.
Natural Frequency
Natural Frequency is the normal Frequency of a person, animal, or object that has never been affected by Requiem.
A Natural Frequency is:
- Stable
- Fully synchronized with reality
- Not affected by Requiem
- Unable to produce or manipulate Requiem
When a human becomes a Wraith, or an object becomes sufficiently corrupted by Requiem, its Frequency leaves the Natural range.
Zero Pulse
Zero Pulse is the range created when Requiem disconnects a subject's Frequency from normal reality.
The Frequency is no longer a straight, stable signal. The further it rises within the Zero Pulse range, the further the subject becomes disconnected from the present reality.
Zero Pulse is not inherently the same as high power. It is the state that allows Requiem to interact with and distort reality.
Low Frequency
A Wraith's Frequency can remain relatively low within the Zero Pulse range.
Low Frequency provides:
- Greater control over Requiem
- Greater precision
- Lower mental strain
- More consistent Ability Output
- Lower destructive potential
Experienced Wraiths generally remain at low Frequency during normal combat because it allows them to control their abilities reliably.
High Frequency
Increasing Frequency causes a Wraith to become further disconnected from reality.
High Frequency provides:
- Greater Requiem output
- Greater destructive potential
- Stronger Ability Output
- Less predictable Requiem behavior
- Greater mental and physical strain
- Increased risk of instability
A Wraith does not need to remain at high Frequency to use powerful abilities.
Frequency Spiking
Spiking is a combat technique in which a Wraith rapidly raises their Frequency immediately before an attack or at the moment of impact.
The basic process is:
Low Frequency → Frequency Spike → High Output → Return to Low Frequency
This allows a Wraith to temporarily access the increased output of a high Frequency without remaining there.
Frequency Limit
Every Wraith has a limit to how far their Frequency can rise.
Once a Wraith becomes completely disconnected from reality, Requiem consumes the remaining identity of the individual.
The body becomes irreversibly corrupted.
This process is known as Drifting.
Drifting is therefore not simply another level of High Frequency. It is the point at which the Wraith can no longer return.
High Frequency can be survived. Drifting cannot.
Frequency Manipulation
Wraiths can learn to manipulate their own Frequency through focus, experience, and dedication.
Greater control allows a Wraith to deliberately move between lower and higher Frequencies instead of being pushed upward uncontrollably.
Because Frequency directly affects Requiem Ability Output, mastering Frequency is one of the most important aspects of becoming a powerful Wraith.